DirectX Rendering

Help with integrating libRocket into your engine and game

DirectX Rendering

Postby Giovanni on Sat Aug 03, 2013 10:33 am

Hello there,
I'm trying to integrate libRocket to a game by revering engeering, I hooked the creation of the DirectX device with no problems, but I can't make the RenderInterface work properlly. I took a look at your DirectX sample to see how the states were setted, but looks like it's not enough, because when I try to render I just see grey boxes, the funny thing is they also gets translated when the game camera moves. I'm new with the DirectX, I've always used OpenGL so I really don't know what states are giving me this issue. For the camera part I think I just have to reset the view matrix, right? But for the states, could you please help me?
Giovanni
 
Posts: 1
Joined: Sat Aug 03, 2013 9:53 am

Return to Engine Integration