libRocket and .Net?

Help with integrating libRocket into your engine and game

libRocket and .Net?

Postby Jikmo on Fri Sep 19, 2014 9:42 pm

I'd like to use libRocket, but I intend to develop my game in C#.

I found that some people have worked on a C++/CLI wrapper for libRocket, so that it can be used in .Net, but I haven't been able to find this.

Does anyone have any info on how I could use libRocket with C#?
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